Combat Art: Brash Clash
The Shimazu were a clan of provincial violent belligerents who fought with hotheaded reckless abandon, or so it appeared. Beneath that battlecraze that surpassed even my own, their integrity as united warriors blazed bright to those capable of withstanding their singleminded charge. Bearing the crest of the Shimazu cross along with their unwieldy greatswords, they valued their lives differently than the sane would, willing to expose themselves to great punishment if it might gain them a single advantage. They would even leap into a wall of spears if it meant granting their ally an opening. This technique is born from this madness and is worth experiencing for oneself.
Combat Art Brash Clash
Weapon Type: 1 melee weapon wielded with two hands
When you make a weapon attack, you can remove your ability modifier to the damage you would deal on a hit. If you do so, the target creature can then as a reaction make single weapon attack against you with advantage. If it does so, then an ally of your choice within 15 feet of the target can make a single weapon attack against the target as a reaction.
Medium (humanoid), Chaotic Neutral
Armor Class 15 (studded leather armor)
Hit Points 49 (7d8+14)
|19 (+4)||17 (+3)||14 (+2)||10 (+0)||11 (+0)||13 (+1)|
Saving Throws Strength +7, Dexterity +6
Skills Athletics +7, Survival +3, Intimidation +4
Condition Immunities Frightened
Senses passive Perception 10
Challenge 3 (700 XP)
Charger. When the Shimazu warrior uses their action to Dash, it can use a Bonus Action to make one melee weapon attack or to shove a creature. If it moves at least 10 feet in a straight line immediately before taking this Bonus Action, it either gains a +5 bonus to the attack’s damage roll (if it chose to make a melee attack and hit) or push the target up to 10 feet away from it (if it chose to shove and you succeed).
Brash Clash. When the Shimazu warrior makes a Greatsword attack using its Action, it can remove its ability modifier to damage it would deal on a hit to allow the target creature to as a reaction make a single weapon attack against the Shimazu warrior with advantage. If the target does so, then an ally of the Shimazu warrior’s choice within 15 feet of the target can then make a single weapon attack against the target as a reaction.
Greatsword. Melee Weapon Attack: +7 to hit, Reach 5 ft., one target. Hit: 2d6+4 slashing damage.
The battle-crazed Shimazu warrior seeks the heads of enemy officers to seize their glory. They charge into battle and try to slay their enemies in a single stroke and, failing that, are content to face death.
“If we are to strike, then we have to strike till the bitter end. Strike and strike and strike, till we crush our enemy and reduce it to nothing.”— Toyohisa Shimazu
Art Credit: Drifters Ch.39 by Kouta Hirano