Feat: Unbreakable

Unbreakable

You possess an indomitable tenacity. Every time you get up from a beat down, you chip away at the confidence of even the steeliest warriors.

  • Increase your Strength of Constitution score by 1, to a maximum of 20.
  • Whenever you take the Dodge action, you gain 1d6 temporary hit points which last until the start of your next turn.
  • You have advantage on Intimidation checks against creatures who have attacked you within the last hour.
  • When you fall unconscious while standing as a result of dropping to 0 hit points, you can choose to remain standing on your feet while unconscious. At the end of your turns while unconscious, you must succeed on a DC15 Strength saving throw to remain standing.

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