You possess an indomitable tenacity. Every time you get up from a beat down, you chip away at the confidence of even the steeliest warriors.
- Increase your Strength of Constitution score by 1, to a maximum of 20.
- Whenever you take the Dodge action, you gain 1d6 temporary hit points which last until the start of your next turn.
- You have advantage on Intimidation checks against creatures who have attacked you within the last hour.
- When you fall unconscious while standing as a result of dropping to 0 hit points, you can choose to remain standing on your feet while unconscious. At the end of your turns while unconscious, you must succeed on a DC15 Strength saving throw to remain standing.